Oculus Quest 2 Announced, Preorders Available Now


Oculus Quest 2 Announced, Preorders Available Now

Oculus has revealed its brand-new VR headset, the Oculus Quest 2, which serves as a successor to the popular Quest 1. Like its predecessor, the Oculus Quest 2 is another all-in-one VR headset, with a number of significant changes. The Oculus Quest 2 is available to preorder right now, with a release date of October 13, and comes in two different models: 64GB for $299 and 256GB for $399.

The Oculus Quest 2 is a very similar experience to the original Quest, with some obvious improvements in resolution and refresh rate as well as general specs. We see an increase in resolution from 1600×1440 to 1832×1920 per eye as well as support for 90Hz refresh rate coming after launch–at launch, it’s capable of 72Hz like the original headset and an experimental 90Hz feature for system software like Home and the Browser.

Preorder the Oculus Quest 2 $299 for 64GB; $399 for 256GB

See at Oculus

The new resolution and refresh rate comes with a shift from dual OLED displays to fast-switch LCD. It’s equipped with a Qualcomm Snapdragon XR2 processor and 6GB of RAM, a jump from the original headset’s Snapdragon 835 CPU and 4GB of RAM. The Quest 2 doesn’t improve on battery life, however, as it keeps the 2- to 3-hour playtime of its predecessor.

In terms of the Quest 2’s build, the headset is smaller and more comfortable than the original. It’s easier to put on and take off while wearing glasses as well as wear for longer periods of time. The Quest 2 also features a new strap system that takes some time getting used to but provides a more secure and comfortable fit.

The IPD (interpupillary distance) is now adjustable by moving the lenses inside the headset, allowing you to choose between three different ocular distances–58, 63, and 68mm. This is based on the distance between your pupils, and when you have it at the right setting, it produces a clear image.

Alongside the Quest 2, Oculus revealed a line of accessories that can be used with the new headset. These include a $49 carrying case and $39 facial interface two-pack, the latter of which lets you switch out the face shields for narrow or wider pieces to accommodate different face sizes. There’s also an Elite strap for $49 that improves the Quest 2’s weight balance and ergonomics; you can also get the Elite strap with a built-in battery and carrying case for $129. And of course, the $79 Oculus Link cable–which has been available for some time–is also compatible with the Quest 2.

Third parties like Logitech have also created some accessories for the Quest 2, including the company’s G333 VR in-ear headphones for $50 and the over-ear G Pro gaming headset for $100. VR Cover has also made a new facial interface that improves airflow and decreases the fogging of lenses–you can snag it for $29.

If you’re interested in learning more about the new VR headset, check out our Oculus Quest 2 review. There were also a lot of Oculus Quest 2 games revealed today, including games in the Assassin’s Creed and Splinter Cell universes.

Oculus Quest 2 Tech SpecsHeadset:

    Dimensions:191.5mm x 102mm x 142.5mm (strap folded in), 191.5mm x 102mm x 295.5mm (strap fully opened up)Weight:503gTracking:Supports 6 degrees of freedom head and hand tracking through integrated Oculus Insight technology.Storage:64GB or 256GBDisplay Panel:Fast-switch LCDDisplay Resolution:1832×1920 per eyeDisplay Refresh:72Hz at launch; 90Hz support to comeSoC:Qualcom SnapdragonTM XR2 PlatformAudio:Integrated speakers and microphone; also compatible with 3.5mm headphones.RAM:6GBBattery Life:You can expect between 2-3 hours based on the kind of content you’re using on Quest 2; closer to 2 hours if you’re playing games and closer to 3 hours if you’re watching media. At any point, you can check the battery status of your headset in the Oculus App settings or in VR via Oculus Home.Charge Time:With the provided USB-C power adapter, Quest 2 will charge to a full battery in about 2.5 hours.IPD:Adjustable IPD with three settings for 58, 63 and 68mm.Playspace:Stationary or Roomscale supported. Roomscale requires a minimum of 6.5 feet x 6.5 feet of obstruction-free floor space.


    Dimensions:9 x 12cm (per controller, includes tracking ring)Weight:126g (per controller, no battery installed)Requires 2AA batteries (included in the box; 1 for each controller