As promised, Dead Space co-creator and former Call of Duty executive Glen Schofield’s new studio, Striking Distance, has announced its first game tonight at The Game Awards. The Callisto Protocol is a survival-horror game, and Schofield said the studio’s goal is to make “the single scariest game on PC and consoles.”
Schofield briefly appeared during the Game Awards to give a few more details about the game. It’s set in the year 2320 on Callisto, the frozen moon of Jupiter, which houses a prison. Schofield said the title is a single-player, third-person, story-driven horror game. The Callisto Protocol is scheduled for release in 2022 on PC, PlayStation 5, and Xbox Series X.
In addition to Schofield, another key developer at Striking Distance is Steve Papoutsis, an Electronic Arts veteran who worked with Schofield on Dead Space. From the trailer, which you can watch above, and the description of The Callisto Protocol, it sure sounds like Striking Distance is working on something of a spiritual successor to the horror franchise. The Dead Space series has been dormant since the release of Dead Space 3 in 2013, and EA shuttered its developer, Visceral Games, in 2017.
After leaving EA, Schofield founded the Call of Duty developer Sledgehammer Games with Michael Condrey. They were both promoted to higher-level positions within Activision before they both left the company to start new projects. Condrey is now working with 2K on a new multiplayer game.
GameSpot is bringing you all the news from The Game Awards as it happens. We’re expecting a lot of news, including more details on BioWare’s Dragon Age 4.
Now Playing: The Callisto Protocol Reveal Trailer | Game Awards 2020